SUPERCHARGE YOUR PROJECTS WITH VOLTAGE
用电压给你的项目增压

Around us there is an inaudible dimension of sound generated by human technologies and machines.
在我们周围,有一种由人类技术和机器产生的听不见的声音。

We have captured these electromagnetic fields and present you VOLT, a versatile tool for designing electric sounds with extrem manipulation options.
我们已经捕获了这些电磁场,并为您提供VOLT,一个设计电子声音的多功能工具,具有极端的操作选项。

Create energetic movements, sci-fi elements, futuristic engines and weapons, massive impacts or use the sounds as a resource for UI design and the layering of complex ambiences.
创造充满活力的动作,科幻元素,未来引擎和武器,巨大的冲击或使用声音作为UI设计的资源和复杂氛围的分层。

This collection brings you many different electromagnetic recordings as well as pre-designed risers, stingers, drones, user interface sounds and whooshes.
这个系列为您带来许多不同的电磁录音以及预先设计的立管,刺,无人机,用户界面的声音和嗖嗖声。

You also get a huge toolkit section with loops and oneshots for crafting your own sounds from scratch, optimized for a smooth workflow in samplers like S-Layer.
您还可以获得一个巨大的工具包部分,其中包含循环和一次性镜头,用于从头开始制作自己的声音,并在S-Layer等采样器中优化了平滑的工作流程。

AN ELECTRIFYING SOURCE OF INSPIRATION
令人振奋的灵感源泉

Our sound hunt took us through extensive recordings of screens, household devices, smartphones, computers, car ignitions and interiors, motors, lights, fuseboxes, synthesizers and much more using a Soma Ether stereo setup and a LOM Elektrouši with a Sound Devices Mix-Pre 6 recorder.
我们的声音搜索带我们通过大量的屏幕,家用设备,智能手机,电脑,汽车点火和内饰,电机,灯,保险丝盒,合成器和更多使用Soma Ether立体声设置和LOM elektrouzi与sound devices Mix-Pre 6录音机录音。

The stereo recordings of the Soma Ether often result in a dynamic panorama with unique signals on each channel.
Soma Ether的立体声录音通常会在每个通道上产生独特信号的动态全景。

Since electromagnetic fields extend to very high frequencies, we recorded the sounds in 192khz so you have the full spectrum and potential to let your creativity run wild and design something entirely new.
由于电磁场延伸到非常高的频率,我们以192khz的频率录制声音,这样你就有了完整的频谱和潜力,让你的创造力自由发挥,设计出全新的东西。

RICH METADATA
丰富的元数据

Well-organized sound libraries improve your workflow and save a lot of time.
组织良好的声音库可以改善您的工作流程并节省大量时间。

That’s why our sound effects are categorized according to the Universal Category System and embedded with rich descriptive metadata.
这就是为什么我们的音效根据通用分类系统进行分类,并嵌入丰富的描述性元数据。

The UCS aims at a consistent categorization of sound effects, a uniform file name structure and easier maintenance of a sound effects library.
UCS旨在实现声音效果的一致分类、统一的文件名结构和更易于维护的声音效果库。

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