A SOUND COLLECTION THAT ROCKS
一个摇滚的声音集合

Packed with the breaking, cracking, falling, rolling, rattling, dragging and shattering of stones, rocks, bricks, pebbles, gravel, sand and porcelain, Stones and Debris offers you a great selection of ultra-realistic sound effects.
充满了破碎,开裂,下降,滚动,嘎嘎作响,拖动和粉碎的石头,岩石,砖块,鹅卵石,砾石,沙子和瓷器,石头和碎片为您提供了一个超逼真的声音效果的伟大选择。

Use the recordings to flexibly create all types of stone debris, from settling dust and small falling stones to large rock avalanches or massive destruction.
使用录音灵活地创建所有类型的石头碎片,从沉降灰尘和小的石头掉落到大型岩石雪崩或大规模破坏。

In addition to the source recordings, this package includes a range of pre-designed destruction sounds of collapsing buildings and walls, huge cracks, landslides as well as dumping rubble.
除了原始录音之外,这套录音还包括一系列预先设计的破坏声音,包括建筑物倒塌、墙壁倒塌、巨大裂缝、山体滑坡以及倾倒瓦砾的声音。

These sounds will help you on the fly when everything breaks, a city is under attack and houses collapse after an explosion or earthquake.
当一切都坏了,城市受到攻击,房屋在爆炸或地震后倒塌时,这些声音会帮助你在飞行中。

RECORDED WITH ACOUSTIC PRECISION
声学精度记录

We have spared no effort in creating a highly versatile tool of stone recordings.
我们不遗余力地创造了一个非常多功能的石器记录工具。

Besides the sessions in our studio, we captured the sounds in quarries, abandoned buildings, forests and volcanic landscapes to get as many different stones and rocks as possible.
除了在工作室里,我们还在采石场、废弃建筑、森林和火山景观中捕捉声音,以获得尽可能多的不同的石头和岩石。

Stones and Debris gives you maximum flexibility to layer, transform or create new sounds and adds detailed textures to your projects.
石头和碎片为您提供了最大的灵活性来分层,转换或创建新的声音,并为您的项目添加详细的纹理。

INCLUDED SOUNDSRocks:- 114 Files
包括SOUNDSRocks:- 114文件

– 820+ SoundsDestruction:- 37 Files
820+ SoundsDestruction:- 37文件

– 183 SoundsDirt & Sand:- 23 Files
183 SoundsDirt & Sand: 23个文件

– 125+ SoundsCeramics:- 36 Files
125+ SoundsCeramics: 36个文件

– 220+ SoundsRICH METADATA
– 220+ SoundsRICH元数据

Well-organized sound libraries improve your workflow and save a lot of time.
组织良好的声音库可以改善您的工作流程并节省大量时间。

That’s why our sound effects are categorized according to the Universal Category System and embedded with rich descriptive metadata.
这就是为什么我们的音效根据通用分类系统进行分类,并嵌入丰富的描述性元数据。

The UCS aims at a consistent categorization of sound effects, a uniform file name structure and easier maintenance of a sound effects library.
UCS旨在实现声音效果的一致分类、统一的文件名结构和更易于维护的声音效果库。

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