SOUNDS FOR MALFUNCTIONS AND FAILED TRANSMISSIONS
故障和传输失败的声音

GLITCHES is made to be your new “go-to sound pack” for all kinds of frame drops, transmission breaks, user interfaces or science fiction projects.
GLITCHES是为各种帧掉落、传输中断、用户界面或科幻项目制作的新“首选声音包”。

A big collection of hi-tech single glitches featuring various complex pre-designed glitches brings the best glitch sounds into your studio.
一个大的高科技单一故障集合具有各种复杂的预先设计的故障带来最好的故障声音到您的工作室。

Build your own custom glitches by layering and processing single sounds or take profit from the pre-designed sounds when doing sound design on the fly.
通过分层和处理单个声音来构建自己的自定义故障,或者在进行声音设计时从预先设计的声音中获利。

These hi-tech glitches are a must-have for any creative looking to expand their sonic repertoire!
这些高科技的小故障是一个必须有任何创意寻求扩大他们的声音曲目!

A UNIQUE SCI-FI CONSTRUCTION KIT
一个独特的科幻建筑工具包

All sounds were designed from a variety of analog and digital source materials like semi-modular synthesizers, feedback loops, recorded TVs, various analog noises and broken hardware pieces.
所有的声音都是根据各种模拟和数字源材料设计的,比如半模块化合成器、反馈回路、录制的电视、各种模拟噪音和损坏的硬件部件。

We then processed the sounds with distortion/saturation, granular and delay effects and out came a great toolbox for all situations where you need glitch sounds.
然后,我们用失真/饱和、颗粒和延迟效果处理声音,并为所有需要故障声音的情况提供了一个很棒的工具箱。

► INCLUDED SOUNDSAnalog Glitches:- 217 Files
►包括声音模拟故障:- 217文件

– 217 SoundsComplex Glitches:- 20 Files
– 217 SoundsComplex Glitches:- 20文件

– 20 SoundsFuturistic Glitches:- 84 Files
– 20 soundsfuturics: 84文件

– 84 SoundsGranular Glitches:- 124 Files
84 SoundsGranular Glitches: 124文件

– 124 SoundsMixed Glitches:- 128 Files
– 124 SoundsMixed Glitches:- 128文件

– 128 SoundsNoise Glitches:- 98 Files
– 128 SoundsNoise故障:- 98文件

– 98 SoundsSynth Glitches:- 135 Files
– 98 SoundsSynth Glitches:- 135文件

– 135 SoundsRICH METADATA
– 135 SoundsRICH元数据

Well-organized sound libraries improve your workflow and save a lot of time.
组织良好的声音库可以改善您的工作流程并节省大量时间。

That’s why our sound effects are categorized according to the Universal Category System and embedded with rich descriptive metadata.
这就是为什么我们的音效根据通用分类系统进行分类,并嵌入丰富的描述性元数据。

The UCS aims at a consistent categorization of sound effects, a uniform file name structure and easier maintenance of a sound effects library.
UCS旨在实现声音效果的一致分类、统一的文件名结构和更易于维护的声音效果库。

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