LIGHTNING X3M
闪电X3M
The first hybrid X3M product featuring a vast collection of organic and electronic high frequency percussion designed for adding tension and speed to your music.
第一个混合X3M产品具有大量的有机和电子高频打击设计,为您的音乐增加紧张和速度。
About Lightning X3M
关于Lightning X3M
The concept behind LIGHTNING X3M is not only to introduce different types of high frequency percussion, but also to create unique instrument combinations, similar to our previous percussion series, as well as some new sounds and effects.
闪电X3M背后的概念不仅是引入不同类型的高频打击,而且还创造独特的乐器组合,类似于我们以前的打击系列,以及一些新的声音和效果。
From clocks, shakers, pencils, hurdy gurdy, electronic drums, guitars, accordions and many more we sampled everything in a way which is perfect for adding tension and speed to your music.
从时钟,摇子,铅笔,hurdy gurdy,电子鼓,吉他,手风琴和更多的我们采样的方式,这是完美的增加紧张和速度,你的音乐。
Our main idea was to record a number of high frequency percussion instruments, suitable for all kinds of dynamic music and especially film/trailer.
我们的主要想法是录制一些高频打击乐器,适合各种动态音乐,特别是电影/预告片。
The library has multiple dynamic levels (from very soft ppp to blasting ffff) and has multiple round-robins (meaning that each instrument has unique samples that get changed every time you press a key).
该库具有多个动态级别(从非常软的ppp到爆破ffff),并具有多个循环(意味着每个仪器都有独特的样本,每次按下一个键都会改变)。
THE X3M PERCUSSION ENGINE
x3m冲击发动机
The concept behind this engine is fairly simple – the keyboard range is divided into 12 zones that you are able to assign different sounds to.
这个引擎背后的概念相当简单——键盘范围被分为12个区域,你可以分配不同的声音。
After creating a template of your choosing just plug in and play – nothing else needed!
创建您选择的模板后,只需插入和播放-不需要其他任何东西!
In addition to that the engine also allows you to tweak individual zones, as well as the whole mapped ensemble patch with various effects and mic positions.
除此之外,引擎还允许您调整单个区域,以及整个映射的集成补丁与各种效果和麦克风的位置。
Combining these with the natural and organic recordings you have maximum flexibility when it comes to sound.
结合这些与自然和有机的录音,你有最大的灵活性,当它涉及到声音。
Once you load up the X3M Ensemble Builder you automatically load all samples inside the “Samples” directory.
一旦加载了X3M Ensemble Builder,就会自动加载“samples”目录中的所有示例。
However, the instrument is built in such a way that it actually keeps all samples purged, unless you load them up into a zone.
然而,该仪器是建立在这样一种方式,它实际上保持所有的样品净化,除非你把它们加载到一个区域。
This means that not only do you have a single patch with all types of percussion you might need, but it is also optimized and doesn’t hurt your RAM resources in any way!
这意味着你不仅有一个单一的补丁与所有类型的打击,你可能需要,但它也是优化,不会损害你的RAM资源在任何方式!