DYNAMIC EVERYDAY DOORS
动态日常门
Doors can tell more stories than you expect and in order to offer you the greatest possible variety for your creative work, we have recorded every door sound in this library from two perspectives and with different intensities.
门可以讲述比你想象的更多的故事,为了为你的创造性工作提供最大可能的多样性,我们从两个角度和不同的强度记录了这个图书馆中的每一个门的声音。
From slamming doors and squeaky hinges to gentle door handlings and human interactions such as locking doors with a key or knocking on various surfaces.
从砰的一声关门和吱吱作响的铰链,到轻柔的门把手和人与人之间的互动,比如用钥匙锁门或在各种表面上敲门。
A GO TO SOUND COLLECTION
一去收集声音
This library was designed to cover any kind of everyday door sound in different perspectives and performances to give you a huge flexibility for your sound design and make it useful for any situation where you need door sounds in your post production.
这个库旨在涵盖任何一种日常门的声音在不同的角度和表现,给你一个巨大的灵活性为你的声音设计,并使它有用的任何情况下,你需要在你的后期制作门的声音。
RECORDED DOOR SOUNDS
录制的门音
Appartments, hotels, garages, elevators, cars, corridors, gates, bars, bells, knocks, trains, creaks, antique, thin and heavy doors and more.
公寓,酒店,车库,电梯,汽车,走廊,大门,酒吧,铃铛,敲门声,火车,吱吱声,古董,薄和重的门等等。
All sounds are recorded with close and distant perspective both in mono and ORTF stereo.
所有声音都以单声道和ORTF立体声的近距离视角录制。
RICH METADATA
丰富的元数据
Well-organized sound libraries improve your workflow and save a lot of time.
组织良好的声音库可以改善您的工作流程并节省大量时间。
That’s why our sound effects are categorized according to the Universal Category System and embedded with rich descriptive metadata.
这就是为什么我们的音效根据通用分类系统进行分类,并嵌入丰富的描述性元数据。
The UCS aims at a consistent categorization of sound effects, a uniform file name structure and easier maintenance of a sound effects library.
UCS旨在实现声音效果的一致分类、统一的文件名结构和更易于维护的声音效果库。