Erosia 是一款电影级声音设计引擎,它能捕捉到超越人耳的细节。每一种音色都从最微小的声音开始:弓在玻璃上摩擦、承受压力的铰链、金属上传开的冰裂声。通过近距离收录,这些脆弱的瞬间被扩展为辽阔的电影音景。摩擦化为运动,衰减化为美感,被忽视的声音化为强大的叙事工具,用于作曲与声音设计。
Erosia 的起点是材料与摩擦的交汇。通过将接触式麦克风与传统近距拾音结合,它既能捕捉物体内部细微的触感振动,又能记录它们的自然空间共鸣。玻璃弓摩、锈蚀铰链、破裂钢琴、断裂木材都展现出隐藏的声音质感。从冰在钹面上的噼啪碎裂,到紧绷玻璃花瓶的张力,每个声音都拥抱不完美之美。
Erosia 的核心由四层结构组成:一层 Grain(粒子合成层) 用于分裂并赋予纹理生命力,外加三层可自由切换的 Sampler(采样器) 或 Wavetable(波表合成)。它们共同塑造出鲜活、有机且难以预测的乐器。简洁的 Play(演奏) 与 FX(效果) 页面让你快速直观地塑造音色,而 Transform 控制 则能演变音色,在紧张、释放与衰减之间流畅切换。
Transformative textures
– Transform the raw mechanics of friction, like scraping, bowing, and grinding, into living cinematic soundscapes
– Grow your sound palette with an eclectic collection of textures captured in microscopic detail
– From bowed piano strings to the shimmer of a Cristal Baschet, unlock over 200 presets of reimagined instruments
The voice of materials
Erosia begins where material meets friction. By combining contact microphones with traditional close-micing, it captures both the subtle, tactile vibrations within objects and their natural spatial resonance. Bowed glass, rusted hinges, cracked pianos, and splintered wood reveal hidden textures. From ice crackling across cymbals to glass vases under tension, every sound embraces imperfection.
Inside the engine
Four layers form Erosia’s core: a Grain layer that fractures and animates textures, plus three interchangeable Sampler or Wavetable layers. Together, they create instruments that feel alive, organic, and unpredictable. Streamlined Play and FX pages let you shape sound quickly and intuitively, while the Transform control evolves timbres, moving seamlessly between tension, release, and decay.